SimMegaverse

Have you ever bought a cool new game (well, no ...err, keep reading)
and said, "If only it did this," "Is that it?", or "I can't believe it did that!"

I know I've done this many times, and had people tell me what they like and dislike of some games. So I decided to try and do something about it...


The basis behind the game is simple: allow me to learn about every aspect of game programming and implement it into a single game. This can be extended to more than just computer games. Elements from every RPG, tabletop wargame, and strategy game can and (probably) will be implemented (eventually). The main inspiration behind this comes from Mindcraft's Interlocking Game System (IGS) (for those of you familiar with Breach 2 and Rules of Engagement).

I've revealed my evil plan to conquer the (imaginary) world to my roomates and they seem eager to help. Plans began last year (F/95) so watch this webspace for news.

Overview

Write to us!

Ned
Nate
Pradip

Other pages

Pradip's SimMegaverse Page.

My pages on Cassie.

Back to my homepage.

Last modified: 9/7/96 Edward Brekelbaum